Gains poison duration per every hard point. Leave at 1 hard point.Įffect: Leap attack that deals massive poison damage. Also, the bread and butter of a procmancer build. Comment: Great skill early game before you get an access to Parasite. Comment: In most times this skill will be on our RMB as if it very effective both early- and endgame.Įffect: Multiple rapid melee attacks. Effect and wall duration are increased with each new level gained. See what suits you most and pick your poison!Įffect: Creates a transparent wall that greatly increases all damages when passed through. Finally we can choose between going full-strength or full-dexterity weapon-damage modifier build (WDM) or playing as a procmancer who relies on spell damage. Thus, we can choose between offensive and defensive playstyles. Our survavibility usually lies in having high life leech (LL), high defence (TCD), avoid to sustain incoming damage and in dealing massive damage to destroy monsters before they have a chance to get you. As mentioned above, this build can be easily played untwinked using differnet ways to annihilate enemies in regular game. Melee Necromancer is both a great uberlevel farmer and excellent in getting charms since he has a variety of skills to use to his advantage. In this guide I'm trying to cover all the bases considering the Melee Necromancer and give you detailed information which you will use when trying this build for the first time. Endgame he doesn't require having ultimate super rare gear to successfully complete 85% of all ubers and challenges. Melee Necromancer is a great build to start playing untwinked, thus it may be your very first MXL build.
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